Hi! I'm Rinke Nuijten

I am

About me


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I'm a 23 year old young professional Game and Software Designer from The Netherlands.

Rinke is a game developer student at the Fontys University of Applied Sciences where he studies Game Design & Technology. Starting in 2010 as a level designer for a mod community, he now leads the project to turn the mod into a standalone game in his free time.

During school hours he develops serious games for internal and external customers. And continues to broaden his horizon across all aspects a game offers.

My Skill set


Programming

C#

75%

Java

95%

SQL, PLSQL

70%

Software

Git

95%

Visual Studio

80%

NetBeans

75%

Game Development

Unity

90%

Unreal Engine 4

80%

Level Design

85%

Let's work together!

Contact!

My Projects


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    Oil Rig

    A level based on a real life oil rig. (CoD:WaW - ZombieX Mod)

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    ExpoDraw

    A serious game to stimulate learning in museums.

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    Mad Max Runner

    A school project to learn about procedural generaton & mobile development.

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    Der Riese (Remake)

    A level based on Treyarch's Der Riese, to support 64 players. (CoD:WaW - ZombieX Mod)

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    Leaping

    A serious game to promote interactivity between DJ's and the crowd.

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    Turn based strategy game

    My first Unity project as a school assignment.

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    ZombieX

    A 64 player multiplayer FPS set in a post-apocalyptic world.

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    Rekenwijk

    A serious game to learn about basic math for kids aged 8-12.

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    Project M

    A fitness game to burn excessive calories.

Contact Me